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LITEWOOD: PICKUP
ROLE
Lead Narrative Designer
DESCRIPTION
LiteWood: Pickup is the first game I ever worked on in a team. The game is a statement about the dangers of littering and environmental carelessness, and I was in charge of the Narrative Design. The main character goes on a quest in their environment, and works to rid the area of litter while learning about the beauty of environmental sustainability. I wrote the story and implemented all of the text into the game using Unity. This project was shown at the 2019 SIA Summer Game Jam, and won a Scholastic Art Award in Art and Narrative!
YEAR
2019
GENRE
Open World Adventure
PLATFORM
PC
Click to play!

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