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LITEWOOD: PICKUP

ROLE

Lead Narrative Designer

DESCRIPTION

LiteWood: Pickup is the first game I ever worked on in a team. The game is a statement about the dangers of littering and environmental carelessness, and I was in charge of the Narrative Design. The main character goes on a quest in their environment, and works to rid the area of litter while learning about the beauty of environmental sustainability. I wrote the story and implemented all of the text into the game using Unity. This project was shown at the 2019 SIA Summer Game Jam, and won a Scholastic Art Award in Art and Narrative!

YEAR

2019

GENRE

Open World Adventure

PLATFORM

PC

Click to play!

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